Friday, July 12, 2013


The fact that GameMaker wasn't running really put me off, I actually have pretty much used up my will to spent the time learning and administrating instead of being productive, none of which will earn me a living. I found out, that the installation was still on the file system and tried to start it directly, but Windows itself said the software is not for Windows 8 8o. It seemed like the problem was somehow related with the mild changes that lead to a needed reactivation and I thought about completely reinstalling the system. After all, I upgraded a Windows 7 installation which was older now, too, and my "c:" was always running full, because it initially was given only 100 GB and all the reinstallation of software on another drive didn't help there anymore. Doing some research I also found out that my Hardware was Max OS X compatible, so the idea of making a triple boot system (Max OS X Mountain Lion, Ubuntu 12.04 and Windows 8) came up and I actually prepared myself by backing up my data and tried to create a working installation medium. But it didn't work out till evening, when I was too exhausted to make another try, so my Installation was still intact and about 26 hours after my request, Steam finally answered. And their advice worked. I got my GameMaker back. So again I changed my plans, planning on using today to work on the game... only to find that a new feature was missing, and that was one I could use at the core of the game, yet I simply did not have an actual version of GameMaker. I start to hate the fact that I bought GameMaker on Steam. It's not that I cannot really work now, but I still feel challenged and the break in that reinstallation fest was somehow confusing - so I'm really tempted to go through with it first.

No comments:

Post a Comment